I am an interaction designer and illustrator interested in technology and playfulness. See the CV

Experience crafting: Ideas and evaluations

Anyone can have an idea, though ideas do not make a game or player’s experience of one. Ideas are distillations of an experience and may not even be good without considering and including all the other parts that are needed for the idea to work out. This calls for having evaluation periods. Everyone involved should be aware that this is a process, and that it is good to iterate the process efficiently and effectively for a better outcome and delivery. In this post we will talk very briefly about process.

ideas_cover (Read More)

Experience crafting: Mechanics first

If you have been following this series of posts I have put a lot of time into describing the physical creation of paper prototypes. In the next few posts I will now focus on ways to go about thinking on designing the game experience and the process you may go through when doing so. (Read More)

Paper prototyping: Reinforcements and affordances

This is the third part of my posts which show some documented constructions I have made in cardboard. Previously we looked at the ideas of repurposing material and following purpose when creating. It ended with mentions of reinforcing weakpoints which we will take up in this post, along with taking advantage of the affordances present in the materials and constructions. We’ll take that up in this post. (Read More)

Paper prototyping: Differences in the purpose approaches

This is the second part of my posts which show some documented constructions I have made in cardboard. In the previous post we looked at the ideas of repurposing material and following purpose when creating. This is a quick rehash from the previous post with another example, the construction of an e-cigarette stand. Here you will see how different the purposing and repurposing approaches are. (Read More)

Paper prototyping: Repurposing or following purpose

repurpose_cover

As mentioned in the last post, here are a few documented examples that I have explored and found interesting when using paper and cardboard. For this post we look at the separate ideas of repurposing and creating a construction that follows a purpose in form and function. (Read More)