Previous portfolio of design work that I documented to show my capabilities. They include everything from prototypes to thesis papers.
A ~90 page workshop book that describes collaborations with organizations working with youth.
I have designed five box covers for a campaign where donations come through the buying of dates (the fruit).
As an exercise I created a UI for a crane-operating chair for Connectitude.
DeviceRadio was tasked with creating a demo which includes tablet UI where a user remote controls a truck for Einride. I helped create the UI and some UX of the tablet experience.
I made a weather app design as a design exercise for Sony. It is heavily inspired by Material Design as that was a requirement of the brief.
Collaborative Community Engagement - Developing a framework towards community engagement through an online collaborative drawing platform
Enhancing Game Jam Experiences - Finding more productive and focused group work interactions through establishing a framework
We developed the workshop improv, which combines the aspects of active and cooperative learning together with learning through the body and by doing at the Royal Danish Theatre.
An interactive screen-based roleplay where parents and their children may mimic fairy-tale characters and settings using props in real life.
A mirror projection of your one-of-many new bodies using Kinect.
A responsive floor that visually reacts and creates a sense of height for passengers in transit.
Motivational Aspects of Gameplay - The Roles of Indirect Engagement and Social Presence in Play
A service designed to increase the quality of the food provided to users of assisted living in Rosengård and to decrease loneliness among them.
A 2 player experience consisting of a blacked-out pair of goggles with lights attached to a hacked PlayStation 2 controller.