Using Construct 2 and XBOX controllers, we remotely created a quick round-based game centered around the theme of “Illusion” for Game Zanga 6.
I am an interaction designer and illustrator interested in technology and playfulness. See the CV
Using the LEAP motion and Processing, we created a gesture-based game centered around the theme of “Ritual” for Global Game Jam 2016. (Read More)
A needs management game with lots of care. And love. And Grulf. Made for Global Game Jam 2015 under the theme of, “What do we do now?”. (Read More)
A 2 player twinstick and tower defense game which involves having the players switch their inputs every revolution. A game made for Global Game Jam 2012. (Read More)
An augmented reality 2 player collection and mini-game which uses Wii controllers (~7min of play). (Read More)
A small battle game where players take turn rolling their die to take out their opponent. (Read More)