Weather app in Material Design

I made a weather app design as a design exercise for Sony. It is heavily inspired by Material Design as that was part of the brief. See the screens after the jump.

Some added features

There’s not much to add really, although I made a lot of considerations about context and how a weather app should be used today. Which brought me to the idea of having a forecast subtitle, which tells you if you need to bring something (an umbrella, a jacket, etc.) or simply summarize the weather until you do need to bring something.

There were indications that I wanted a filter system which would de-clutter the overview. The thought behind that is the ability to “collect” weather cards and still keep a relatively simple Overview screen that doesn’t scroll for forever.

The weather app screens

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